A short answer for what we do is... We are commercializing this morphing algorithm
product. Here’s how we are going to do it.
Big Picture of the
Project
This project consists of three phases: costumer exploration,
product design, and business model generation. We planned to execute these
phases holistically. As illustrated in the diagram below, we will first explore
the customer needs then enter the product design and business model creation
loop.
Customer Exploration
As mentioned in the earlier part, the application for the 3D
morphing technology is various and we are still exploring some more. To
commercialize the algorithm, we need to first discover how the end users will
use the technology and what other applications would this algorithm apply to.
This is done throughout the customer exploration of our project. We will
contact 3D design, engineering, and animation industries to interview the
potential end users of the morphing code. Moreover, we will visit the potential
customers’ workspaces if permitted to learn first-hand about the end user
experience on our product.
Product Design
Based
on the initial input from the interview and workspace visit, we will improve
our product to match the need and feedback. The improved product, whether it
will be improved in usability or features, will be tested to the participating
users. We will set up survey and interview with the users for feedback and will
keep iterating the design-and-customer-feedback cycle for the next versions of
the product. The participating customers will have opportunity to try different
use of the 3D morphing algorithm through different product interface during
this phase, and also obtain a 1 year free trial of the product after it’s been
commercialized.
Business
Model Creation
The
main purpose of this project is to find the most sustainable way to share this
product to the design industry. In the business model creation phase, we will
try different way to advertise and measure the effectiveness of the plan. The
marketing plan will be adapted based on the customer interview and feedback on
the product. This phase will iterate together with the product design phase to
match the end users needs and preferences.
Prototype Version 1
Concept
Our
current progress is on the customer exploration phase. Initially, we are
developing our first product as a web based interface. In this initial web
graphic user interface, we plan to have different 3D shapes presented as a
reference shape as shown in an example below. The layout allows the users to determine
the weight of each object on its contribution to the result morphed shape which
is shown in the bottom of the picture.
We
are approaching different design industries for end customer interview. The
industries range from the automotive, to design consulting, to manufacturing,
to biomedical firms, and finally to the 3D animation firms. The initial
interview will help guide us on the features and approach to implement this
morphing algorithm. The interview customers will be one of the first people to
try the product based on this cutting edge algorithm. If participated fully
from this process to the product design phase, we will offer a year
subscription of the product before the commercialization. Were you interested
in testing and giving input to this 3D morphing product, please contact us by
email: cal.opdesign@gmail.com.
Prototype
Prototype
The
first prototype to the morphing algorithm can be found in the URL: http://eos.molsoft.com.
This
is a primitive GUI interface that can display 3D shapes and let you rotate
around the shape and zoom in and out to see more or less details if the shapes.
We are in the process of connecting the GUI with the morphing algorithm. Please
stay tune for updates on this. But for now, feel free to play with our
interface prototype!
Prototype
We
are in the process of finding out how you can enjoy using the interface. Here
is one way to enjoy it…
1.
Click
on the figures on the top of the pages (Input Objects panel) to select the 3D
shape to display below.
2.
On
the display panel, drag to the object to rotate. Scroll to zoom in and out. For
a touch screen, drag with on finger to rotate and touch up and down with two
fingers to zoom in and out, respectively.
Please
let us know how this interface feels for you by emailing us: calopdesign@gmail.com. Thank you!
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